In a standard, balanced deck this card is fairly weak. Tyrants Updated Rating: 2, 4 Counter Pick If it survives a turn (not great chances based on how I like to play) Apocalypse or other breaking board clears are great. Flash Fire is nice for a 0-cost board clear for non-demon tokens. It can be great as a combo card if you have a lot of tokens and/or board clears. This card will usually not affect a board immediately and a 5/4 airborne, unbreakable on your turn champion is not great. If you don’t get the required pieces for it, a slow, 5/4, airborne, unbreakable on your turn champion will do very little. But, I would not pick this early in the draft with the intention of building a deck around it. If you have already drafted a significant amount of token generation like Zannos Corpse Lord, Murderous Necromancer, Necrovirus, Rabble Rouser, etc., picking this later in the draft can be reasonable. This is a powerful combo card that can deal a significant amount of unpreventable damage, assuming a very specific board state exists when you play it and you have an enabler like Flash Fire or Wither in hand. I don’t particularly like Drinker of Blood in dark draft (nor constructed for that matter). 9 health is also a very solid amount of health gain. I like direct removal and this gets rid of 36 of 51 1-cost champions, and all but 1 of the 0-cost champions (using on a 0-cost champion is not ideal, unless it is Muse). There are very few cards I would take over Drain Essence. In addition, 9 health is a very significant amount of health gain which more than negates a single use of the highest, single-target, direct damage event in the game: Flame Strike. 9 damage is enough to break all but 21 champions, and in dark draft your opponent will certainly have some of the other 100 in their deck. This was the most included card in constructed at Worlds 2016 for a reason, and it’s even more reliably powerful in dark draft. Raxxa, Demon Tyrant, Raxxa’s Displeasure, and Spawing Demon being 3 of those cards. This card is also indirectly buffed by all of the demon specific cards in Tyrants. 2 Demons is a significant drop-off from 3, but they can add pressure or save your life if you can’t do anything better. In addition, you can always play this on your opponent’s turn for 2 demons if needed. It’s nice if you need extra cards, or if your opponent is repeatedly Psionic Assaulting while you wait to draw your discard pile removal. 12 if you hold your zombie back to block Kong. Attack with those small guys first and assuming 1 block and neither player plays a card, that is 14 damage that slips through to your opponent. Sure they may have Kong in play, but if you have 4 demons, a zombie, and haven’t spent your gold on your turn, you’re in good shape. 3 4/4’s can get respectable damage through, especially if you have dramatically more champions in play than your opponent. 3 demons on your turn is not weak, if you have other ways to gain multiple champions. When I originally saw it, I thought it was cool and strong, but I cannot ever remember wanting to play it when it was in my hand. 3 demons on your turn is weak, 2 demons on your opponent’s turn is weak, and spending your gold to lose a health and return a weak card to hand is bad. If you have no other play and the board is empty, it’s okay, but otherwise I would rather hold onto it until my turn. Even the fact that they come into play off-turn doesn’t offset the loss of a demon enough. If your opponent has just 1 champion in play, they can block your first attacking demon and then only take 4 from the second half of your gold (the second demon). This can even be some-what desirable late in a draft if you have few establishing champions drafted.Ģ demons instead of 3 is a very significant downgrade. In addition, being able to recall it to put 3 demons into play on a future turn is pretty nice, especially since the 1 health loss is usually meaningless.ġ2/12 worth of stats over 3 bodies is decent, hard-to-fully-remove pressure. 3 demons on turn is actually fairly reasonable (even if it is worse than Raxxa, Demon Tryant). My opinion of this card has dramatically increased after playing it in specific scenarios. My reasoning for each card can be found here. This is a continuation of my ratings of all cards for Dark Draft.Ī link to my full tier list may be found here. Since I no longer have an upload schedule, emails will be infrequent. Enter your email address to subscribe to this blog and receive notifications of new posts by email.
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